does, what it is that you're developing? does, what it is that you're developing? >> Of course. Sure. So, Hoopo is a mobile >> Of course. Sure. So, Hoopo is a mobile >> Of course. Sure. So, Hoopo is a mobile gaming studio with a unique approach to gaming studio with a unique approach to gaming studio with a unique approach to how to build midcore titles. Today, the how to build midcore titles. Today, the how to build midcore titles. Today, the greatest challenges of Midcore is to greatest challenges of Midcore is to greatest challenges of Midcore is to drive this long-term retention and to drive this long-term retention and to drive this long-term retention and to have a healthy game economy and we see have a healthy game economy and we see have a healthy game economy and we see many midcore titles that are struggling many midcore titles that are struggling many midcore titles that are struggling in hitting those metrics. We think it's in hitting those metrics. We think it's in hitting those metrics. We think it's mostly because they have poor meta mostly because they have poor meta mostly because they have poor meta systems and that's why we are building a systems and that's why we are building a systems and that's why we are building a new category which we love to call new category which we love to call new category which we love to call hybrid core. It's a combination of hybrid core. It's a combination of hybrid core. It's a combination of midcore gameplay with casual meta. And midcore gameplay with casual meta. And midcore gameplay with casual meta. And the title that now we are working on is the title that now we are working on is the title that now we are working on is called Jet Brothers. It's a battle called Jet Brothers. It's a battle called Jet Brothers. It's a battle royale dog fight games. Not dogs that royale dog fight games. Not dogs that royale dog fight games. Not dogs that are fighting each other, but planes are fighting each other, but planes are fighting each other, but planes fighting each other. It's a very fun, fighting each other. It's a very fun, fighting each other. It's a very fun, chaotic, characterdriven game, but with chaotic, characterdriven game, but with chaotic, characterdriven game, but with a twist of base building meta. And this a twist of base building meta. And this a twist of base building meta. And this title actually demonstrates the concept title actually demonstrates the concept title actually demonstrates the concept of hybrid core, and we hope it will also of hybrid core, and we hope it will also of hybrid core, and we hope it will also prove its viability. prove its viability. prove its viability. >> Fantastic. And I'd love to get into the >> Fantastic. And I'd love to get into the >> Fantastic. And I'd love to get into the kind of specifics of the genre in a kind of specifics of the genre in a kind of specifics of the genre in a second, but first, like, can you give us